# Target

### Target On

<figure><img src="/files/8GAacc3fkqW8Uw6ItsE3" alt=""><figcaption></figcaption></figure>

| Name          | Description                                                             |
| ------------- | ----------------------------------------------------------------------- |
| Target Object | An object can be assigned as a target by clicking on the target button. |
| Use Points    | If the target object has a specific point that you want to target       |
| Point         | The ID of the point in the target object to target                      |

{% hint style="info" %}
Use the `Relative Object` target to drive the parent object from the view of the child (relative) object.\ <img src="/files/VxEqP081XLRjHHSfj5Rg" alt="" data-size="original">\
In this case, the parent object (Tracker) has the filter but the target on filter will be calculated from the view of the attached and offset camera object\
![](/files/GvOijSLDNNfd8S2CWVLj)
{% endhint %}

***

### Follow Object

<figure><img src="/files/sBwBYMshOhFO2MMw2OVv" alt=""><figcaption></figcaption></figure>

| Name          | Description                                                                 |
| ------------- | --------------------------------------------------------------------------- |
| Target Object | An object can be assigned as a target by clicking on the target button.     |
| Use Position  | When on, the tracker will be attached to the center of its assigned object. |
| Use Rotation  | When on, the tracker will follow the rotation of its assigned object.       |
| Use Points    | When turned on, individual points can be selected to follow.                |
| Point         | The points number can be selected here.                                     |

#### Include Parameters

It is possible to follow more than just the position and rotation values. To do so, you can add these additional parameters via the Include Parameters section.

{% hint style="info" %}
There are predefined templates to link all camera parameters\
![](/files/HoMu5CSqBobubhI0YJzH)
{% endhint %}

***

### Align on Spline

<figure><img src="/files/wnO6teU3GCmR4ZRTktAY" alt=""><figcaption></figcaption></figure>

| Name               | Description                                                                     |
| ------------------ | ------------------------------------------------------------------------------- |
| Spline Target      | A spline object can be assigned by clicking on the target button.               |
| On Spline Position | Toggling from 0.00 to 100, moves the object around the assigned spline.         |
| Target Coordinates | Target destination these coordinates are where the object should finish moving. |

***

### Drop to Surface

<figure><img src="/files/QdpwOM0VNx7yFbIua5vi" alt=""><figcaption></figcaption></figure>

| Name              | Description                                                 |
| ----------------- | ----------------------------------------------------------- |
| Floor Height      | Minimum floor height                                        |
| Restrict to Floor | Limit the object to be within the area of the floor         |
| Smooth Y          | smooth the transition of the Y value if the floor has bumps |
| Surface Object    | Target all of the objects that will be your floor           |

***

### Follow Track

<figure><img src="/files/xho1T7WIfrcLR9HMPZAA" alt=""><figcaption></figcaption></figure>


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