State Machine

The State Machine is designed to simplify the handling of different system states. It uses a data table–style programming approach to combine workflows, presets, and various data values.

For each individual state, a new row can be created.

Each column can handle different types of values, presets, parameters, or workflows.

Whenever a state is called, the State Machine ensures that all corresponding cells are triggered and updated.


State Machine object

A State machine object needs to be created within the object tree.


State Machine view

State Machines having their own view wich can be found and added within the menu.


View follows selection

By default the view is "following" the selected object similar like the Inspector behavior.

It´s possible to lock a this view to a specific state machine

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