Viewport Navigation

Viewport Modes

In the top-right corner of the Viewport header, several icons allow switching between different interaction modes.

Each mode changes how mouse and keyboard input affects the scene.

Available modes include:

  • Navigation Mode

  • Plane Mode

  • Move Objects Mode

  • Rotate Objects Mode


Navigation Mode is the default interaction mode used to explore the 3D scene.

Rotate View

Rotate the camera by clicking and dragging the mouse.


Pan View

Move the camera horizontally or vertically using:

  • Middle Mouse Button + Drag

  • Shift + Mouse Drag


Zoom

Zoom the camera using:

  • Mouse Wheel

  • Right Mouse Button + Drag

  • Ctrl + Mouse Drag

These controls allow users to freely explore the 3D scene from different perspectives.


Plane Mode

Plane Mode enables free camera movement similar to a fly or walk camera.

Keyboard controls become available:

Key
Action

W / S

Move forward / backward

A / D

Move left / right

Q / E

Move up / down

Camera rotation is performed by clicking and dragging the mouse.

The movement speed can be configured in:


Camera Controls

The Viewport includes a small camera control menu in the top-right corner.

This menu provides several useful camera tools.

Reset Camera

Resets the viewport camera to its default position.

This can be useful if the user becomes disoriented within the scene.


Focus on Selected Object

Moves the viewport camera to focus on the currently selected object.

This works for objects selected either in the Project Tree or directly in the Viewport.


Camera Objects

If camera objects exist in the project, the Viewport can switch to view through those cameras.

This allows users to preview the scene from the perspective of configured cameras.

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